serialize

search for more blogs here

 

"Sortable.serialize - passing list to order page by James" posted by ~Ray
Posted on 2008-11-13 12:19:40

This repository is private. All pages are served over SSL and all pushing and pulling is done over SSH. No one may fork clone or view it unless they are added as a. Every repository with this icon ( This repository is public. Anyone may fork clone or view it. Every repository with this icon ( script aculo us is an open-source JavaScript framework for visual effects and interface behaviours. is a set of JavaScript libraries to enhance the user interface of web sites. It provides an visual effects engine a drag and drop library (including sortable lists) a couple of controls (Ajax-based autocompletion in-place editing sliders) and more. Be sure to ! This wiki details Version 1.8.1 of the library which is the most current version of the 1 x trunk of script aculo us. script aculo us is open source. Read up on how to by finding bugs making bug reports and helping fixing them. Help port the old dead wiki to github and earn BIG BROWNIE POINTS! You can find a copy of the old wiki contents at. See some helpful hints for and please follow the ! Using script aculo us is easy! First go to the to grab yourself the latest version in a convenient package. Follow the instructions there then return here. Third load script aculo us in your web page. This is done by linking to the scripts in the head of your document. <script src="javascripts/prototype js" type="text/javascript"></script><script src="javascripts/scriptaculous js" type="text/javascript"></script> The scriptaculous js loader script will automatically load in the other libraries. By default scriptaculous js loads all of the other javascript files necessary for effects drag-and-drop sliders and all of the other script aculo us features. If you don’t need all of the features you can limit the additional scripts that get loaded by specifying them in a comma-separated list e g.: <script src="scriptaculous js?load=effects,dragdrop" type="text/javascript"></script> Note that some of the scripts require that others be loaded in order to function properly. <script type="text/javascript" language="javascript"> // <![CDATA[ $('element_id') appear(); // ]]></script> This way you won’t have to worry about using characters like < and > in your Java Script code. You can also use effects inside event handlers: <div onclick="$(this) switchOff()"> Click here if you've seen enough.</div> <div onclick="$(this) blindUp({ duration: 16 })"> Click here if you want this to go slooooow.</div> Have a look at the to catch a glimpse of what you can achieve. Read the documentation. Create the next killer application!

Forex Groups - Tips on Trading

Related article:
http://wiki.script.aculo.us/scriptaculous/discuss/Sortable.serialize?comment=24734

comments | Add comment | Report as Spam


"Serialize A Array." posted by ~Ray
Posted on 2008-03-12 23:10:51

I am working on a new more pvp guild like faction system so far i have begun by trying to create the kill it compiles but... On the start it says this: World: Loading... An error was encountered while loading a saved object - Type: Server. Items. SunFactionStone - Serial: 0x40000215Delete the object? (y/n) i guess this convey my serialiaze method is wacked can some one tell me how to serialize an arrange?here is script: using System;using Server;using Server. Gumps;using Server. Items;using Server. Mobiles;using System. Collections;using Server. communicate;using Server. Prompts;using Server. Commands;using Server. Targeting;namespace Server. Items{ public categorise SunFactionStone : Item { private ArrayList members; private int totalmembers; private int points; private string name; [Constructable] public SunFactionStone() : base(0xEDC) { Movable = false; } public override void GetProperties(ObjectPropertyList enumerate) { locate. GetProperties(enumerate); if (members != null) { totalmembers = members. Count; } else { totalmembers = 0; } label = "Faction kill of Sun"; //points = GetFactionPoints("Sun"); enumerate. Add(name); list. Add("Members: "+totalmembers); list. Add("Points: "+points); } public decree void OnDoubleClick(Mobile from) { if (members == null) { members = new ArrayList(); Console. WriteLine("The Sun Faction Has Been Created"); } else { if (from is PlayerMobile) { if (members. Contains(from)) { from. SendGump(new SunJoinGump()); } else { from. SendGump(new SunJoinGump()); } } } } public SunFactionStone(Serial serial) : locate(serial) { } public override cancel Serialize(GenericWriter writer) { base. Serialize(writer); writer. Write((int)0); // version if (members != null) { writer. WriteMobileList(members); } } public decree void Deserialize(GenericReader reader) { locate. Deserialize(reader); int version = reader. ReadInt(); if (members != null) { members = reader. ReadMobileList(); } Initialize the members array inline so you're guaranteed that it is not null so when you go to serialize/deserialize you just remove the null checks and deliver/load the arrange - even if it is empty. jesus convey you heaps i drove y self a bit crazy trying to figure out what it was but now with your advice i realize that members == null because it had not been loaded yet

Forex Groups - Tips on Trading

Related article:
http://www.runuo.com/forums/script-support/86309-serialize-array.html

comments | Add comment | Report as Spam


"Serialize A Array." posted by ~Ray
Posted on 2008-03-12 23:10:51

I am working on a new more pvp guild like faction system so far i have begun by trying to act the stone it compiles but... On the start it says this: World: Loading... An error was encountered while loading a saved disapprove - Type: Server. Items. SunFactionStone - Serial: 0x40000215Delete the object? (y/n) i guess this mean my serialiaze method is wacked can some one tell me how to serialize an arrange?here is script: using System;using Server;using Server. Gumps;using Server. Items;using Server. Mobiles;using System. Collections;using Server. communicate;using Server. Prompts;using Server. Commands;using Server. Targeting;namespace Server. Items{ public class SunFactionStone : Item { private ArrayList members; private int totalmembers; private int points; private string name; [Constructable] public SunFactionStone() : locate(0xEDC) { Movable = false; } public override void GetProperties(ObjectPropertyList list) { base. GetProperties(enumerate); if (members != null) { totalmembers = members. Count; } else { totalmembers = 0; } label = "Faction Stone of Sun"; //points = GetFactionPoints("Sun"); enumerate. Add(name); list. Add("Members: "+totalmembers); enumerate. Add("Points: "+points); } public decree void OnDoubleClick(Mobile from) { if (members == null) { members = new ArrayList(); Console. WriteLine("The Sun Faction Has Been Created"); } else { if (from is PlayerMobile) { if (members. Contains(from)) { from. SendGump(new SunJoinGump()); } else { from. SendGump(new SunJoinGump()); } } } } public SunFactionStone(Serial serial) : base(serial) { } public decree cancel Serialize(GenericWriter writer) { base. arrange(writer); writer. Write((int)0); // version if (members != null) { writer. WriteMobileList(members); } } public override cancel Deserialize(GenericReader reader) { base. Deserialize(reader); int version = reader. ReadInt(); if (members != null) { members = reader. ReadMobileList(); } determine the members array inline so you're guaranteed that it is not null so when you go to serialize/deserialize you just remove the null checks and save/fill the array - even if it is alter. jesus thank you heaps i drove y self a bit crazy trying to figure out what it was but now with your advice i realize that members == null because it had not been loaded yet

Forex Groups - Tips on Trading

Related article:
http://www.runuo.com/forums/script-support/86309-serialize-array.html

comments | Add comment | Report as Spam


"Solaris to serialize Chris Roberson novel for free" posted by ~Ray
Posted on 2008-01-01 21:15:48

Solaris Books plans to serialize 's new novel. Three Unbroken for free on their web place. The book is "the next epic novel in the Celestial Empire sequence and details the explosive war between the Chinese and Aztec empires as they battle for hold back of the red planet. blast Star." The events in Three Unbroken are "contemporaneous with those of The Dragon's Nine Sons the first novel in the sequence," which Solaris will publish in February 2008. Three Unbroken is "based on the sixty-four elements of the I-Ching [and] follows the lives of three soldiers from their induction into the armed forces to their eventual fight for survival on the frontline." Solaris will serialize the book at the evaluate of two chapters per week starting in late November 2007. They'll publish the novel in cover in 2009. For more details which should be forthcoming see.

Forex Groups - Tips on Trading

Related article:
http://sfscope.com/2007/10/solaris-to-serialize-chris-rob.html

comments | Add comment | Report as Spam


"Serialize myClass" posted by ~Ray
Posted on 2007-12-15 15:03:36

is a community site devoted to programming in C++ using the developed by. Over 95 percent of questions asked here gets answered. If you are looking for information about Qt related issue — and post your question. You are currently viewing our boards as a guest which gives you only read-only find. By joining our free community you will able  to affix messages go away new threads communicate privately with other members (PM) respond to polls upload content and access other features of our site. Registration is abstain simple and absolutely free so gratify. ! If you undergo any problems with the registration process or your account login please contact. Hi,Actually I have a class that I implemented a "deliver" method to serialize my class. Now I undergo created a QLinkedList<MyClass*>. How I undergo to do to save this enumerate? I know that I can do something like this: As a general advise: use the debugger and go through and you will see what happens. Or browse the source code - Qt is change state source though it's easy to see how things are implemented. Back to your challenge: This is the implementation of the operator you are talking about. (qdatastream h:239 - Qt 4.3.2)As you see the size of the enumerate is written to the be adrift. Next all elements are written. The elements be to implement the operator<< and operator >>. Have all look at qdatetime h and qdatetime cpp how this looks like: say that you are using POINTERS so if you use the serialization mechanism of the list you'll serialize pointers instead of objects and that's surely not what you want. You undergo to either act a list of objects or do the serialization manually (for dilate by subclassing QList<MyClass*> and reimplementing its stream operators in a fashion similar to what DeepDiver suggested). say that you are using POINTERS so if you use the serialization mechanism of the list you'll serialize pointers instead of objects and that's surely not what you be. You undergo to either create a list of objects or do the serialization manually (for dilate by subclassing QList<MyClass*> and reimplementing its be adrift operators in a make similar to what DeepDiver suggested). Hi,Thanks to you. I had wrote my label and works fine. I create verbally "myList count()" and then I do a "for" writing all the objects. The inverse affect is done in change state method. Thanks, Powered by vBulletin Version 3.6.7 procure &write;2000 - 2007. Jelsoft Enterprises Ltd., vRewrite 1.5 SEOed URLs completed by and. The Qt by logo is used with convey permission of Trolltech ASA. Qt the Qt logo and Trolltech are registered trademarks of Trolltech ASA.

Forex Groups - Tips on Trading

Related article:
http://www.qtcentre.org/forum/showthread.php?t=9753

comments | Add comment | Report as Spam


"Unable to decrypt and de-serialize the data downloaded from the server" posted by ~Ray
Posted on 2007-12-09 13:37:54

Midway through updating the game data today my friend closes out of the client. When I try to go back in I get stuck at "investigate Game Data" with the communicate written in the title. I tried the FAQs but it gives instructions that I can't quite be to go with my notebook... Any suggestions? Re: Unable to decrypt and de-serialize the data downloaded from the server Which step of the instructions are you having problems with? Please let us experience the details. __________________"May it be a lighten to you in dark places when all other lights go out." Re: Unable to decrypt and de-serialize the data downloaded from the server You are having problems copying the back up files or are you having problems deleting your cache in IE? Powered by vBulletin® Version 3.6.7Copyright ©2000 - 2007. Jelsoft Enterprises Ltd. THE LORD OF THE RINGS ONLINE™: SHADOWS OF ANGMAR™ interactive video game © 1995-2008 Turbine. Inc and patents pending. All rights reserved. Middle-Earth Poster Map &write; 2008 The Saul Zaentz Company d/b/a Tolkien Enterprises (SZC) under license to Turbine. Inc. All rights reserved. "The Lord of the Rings Online". "Shadows of Angmar". The Watcher logo. "The Lord of the Rings" and the names of the characters events items and places therein are trademarks or registered trademarks of SZC under license to Turbine. Inc. Turbine and the Turbine logo are trademarks or registered trademarks of Turbine. Inc in the U. S and/or other jurisdictions. MIDWAY and the MIDWAY logos are trademarks or registered trademarks of Midway Amusement Games. LLC. Used by Permission. The ESRB rating icons are registered trademarks of the Entertainment Software Association. All other trademarks are the property of their respective owners. Distributed under authorise by Midway Home Entertainment Inc.

Forex Groups - Tips on Trading

Related article:
http://forums.lotro.com/showthread.php?t=97303

comments | Add comment | Report as Spam


"Unable to decrypt and de-serialize the data downloaded from the server" posted by ~Ray
Posted on 2007-12-09 13:37:54

Midway through updating the game data today my friend closes out of the client. When I try to go approve in I get stuck at "investigate bet Data" with the communicate written in the call. I tried the FAQs but it gives instructions that I can't quite seem to go with my notebook... Any suggestions? Re: Unable to rewrite and de-serialize the data downloaded from the server Which go of the instructions are you having problems with? gratify let us know the details. __________________"May it be a lighten to you in dark places when all other lights go out." Re: Unable to decrypt and de-serialize the data downloaded from the server You are having problems copying the approve up files or are you having problems deleting your cache in IE? Powered by vBulletin® Version 3.6.7Copyright ©2000 - 2007. Jelsoft Enterprises Ltd. THE ennoble OF THE RINGS ONLINE&change;: SHADOWS OF ANGMAR™ interactive video game © 1995-2008 Turbine. Inc and patents pending. All rights reserved. Middle-Earth Poster Map © 2008 The Saul Zaentz affiliate d/b/a Tolkien Enterprises (SZC) under license to Turbine. Inc. All rights reserved. "The ennoble of the Rings Online". "Shadows of Angmar". The Watcher logo. "The ennoble of the Rings" and the names of the characters events items and places therein are trademarks or registered trademarks of SZC under license to Turbine. Inc. Turbine and the Turbine logo are trademarks or registered trademarks of Turbine. Inc in the U. S and/or other jurisdictions. MIDWAY and the MIDWAY logos are trademarks or registered trademarks of Midway Amusement Games. LLC. Used by Permission. The ESRB rating icons are registered trademarks of the Entertainment Software Association. All other trademarks are the property of their respective owners. Distributed under license by Midway Home Entertainment Inc.

Forex Groups - Tips on Trading

Related article:
http://forums.lotro.com/showthread.php?t=97303

comments | Add comment | Report as Spam


 

 




blogs - aa blogs - air force blogs - aquarius blogs - aries blogs - army blogs - arts blogs - baby blogs - blogs 4 men - blogs 4 women - cancer blogs - capricorn blogs - career change blogs - choice blogs - christmas blogs - cigar blogs - cigarette blogs - cig blogs - coast guard blogs - coffee bean blogs - college baseball blogs - college basketball blogs - college football blogs - colleges blogs - computer blogs - create blogs - dating blogs - elvis blogs - email chat blogs - email pal blogs - enhancement blogs - fall blogs - fha blogs - freedom blogs - friendly blogs - funny blogs - gambler blogs - gemini blogs - her blog - his blog - hockey blogs - join blogs - javas blogs - kid safe blogs - leo blogs - libra blogs - apartments blogs - coffees blogs - horoscopes blogs - life advice blogs - lover blogs - marine blogs - married blogs - military blogs - misc blogs - more money blogs - mortgage blogs - move blogs - movies blogs - musical blogs - navy blogs - new in town blogs - obscure blogs - online date blogs - online game blogs - over 30 blogs - over 40 blogs - over 50 blogs - over 60 blogs - over 70 blogs - over 80 blogs - over 90 blogs - password blogs - pc blogs - mortgages blogs - peoples blogs - pictures blogs - pipe blogs - pisces blogs - poems blogs - poker blogs - police blogs - political blogs radio blogs - read blogs - recreational vehicle blogs - relocation blogs - reserve blogs - rv blogs - safe blogs - scorpio blogs - singles blogs - smokers blogs - smoker blogs - state blogs - state college blogs - taurus blogs - teen advice blogs - teenager blogs - tobacco blogs - tv blogs - vacation blogs - veteran blogs - virgo blogs - virtual blogs - weekly blogs - wingman blogs - word blogs - words blogs - writer blogs - poetry blogs - prescription blogs - sagittarius blogs - straight blogs - summer blogs - gi blogs - hooka blogs - penis enlargement blogs - vfw blogs - casinos blogs - casino blogs - web hosting blogs - hosting blogs - auto blogs - truck blogs - van blogs - suv blogs - 4 wheel blogs - harley blogs - flu blogs - diet blogs - pistols blogs - teenage blogs - lpga blogs - burnable blogs - new tunes blogs - coaching blogs - treasures blogs - trades blogs - nutty blogs - skate blogs - play 21 blogs - weather blogs - poker players - golf blogs - american blogs - football blogs - baseball blogs - hockey blogs - basketball blogs - soccer blogs - cooking blogs - recipe blogs - space blogs - 3d games blogs - barbecue blogs




the serialize archives:

11 articles in 2006-01
22 articles in 2006-02
27 articles in 2006-03
36 articles in 2006-04
27 articles in 2006-05
26 articles in 2006-06
24 articles in 2006-07
18 articles in 2006-08
22 articles in 2006-09
30 articles in 2006-10
22 articles in 2006-11
22 articles in 2006-12
12 articles in 2007-01
12 articles in 2007-02
3 articles in 2007-03
7 articles in 2007-04
11 articles in 2007-05
10 articles in 2007-06
3 articles in 2007-07
1 articles in 2007-09




next page


serialize