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"UI??" posted by ~Ray
Posted on 2008-11-13 12:25:55

case IDC_DLG_LOGIN_EDIT_USER_NAME: //按下了Tab键 { if( EVENT_EDITBOX_TAB == nEvent) { CDXUTEditBox * pPassword = pControl->m_pDialog->GetEditBox(IDC_DLG_LOGIN_EDIT_PASSWORD); pControl->m_pDialog->ClearFocus(); pControl->m_pDialog->RequestFocus(pPassword); } } break; 当用户完成第一个输入框的输入后,总爱习惯性的加一个回车,希望输入焦点落到下一个输入框中这一回车却触发了拥有Default特性的按钮,结果不是关闭了当前窗口就是又蹦出另一窗口。在输入框的KeyPress事件中加入如下代码: 这样,当用户在这个输入框中键入Enter时,就象键入TAB键时,焦点被移到下一控件上。但需注意,这种方法不适用于多行的TextBox,即TextBox的MultiLine特性设为True时,因为这时的回车键是起换行的作用。 object. SetFaocus使我们希望的控件得到输入焦点,text1. SetFocusSendkeys "{TAB}"使下一个控件获得焦点,但我们需要在设计时确定各控件的Index值。将鼠标箭头也移到控件上。可惜,VB并不支持鼠标移动,那我们就求助API函数,API函数SetCursorPos可让我们如愿。  下面是子程序MoveCursorOn,它可让鼠标移动到指定控件上方。 下列代码请放在declarations段中:Type PoinTAPIx As Integery As IntegerEnd TypeDeclare Sub SetCursorPos Lib "User"(Byval x As Integer,Byval y As Integer)Declare Sub ClientToScreen Lib "User"(Byval hwnd As Integer,IpPoint As PointAPI)Declare Function GetParent Lib "User"(Byval hwnd As Integer)As Integer Sub MoveCursorOn(source As Control)//把鼠标移动到按钮Command1上   Dim Pt As PoinTAPI   Dim hparent As Integer   p x=(Source. Left+Source. Width/2)/Screen. Twipsperpixel)   p y=(Source. Top+Source. Height/2)/Screen. Twipsperpixel)   hparent=GetParent(source hwnd)   ClientToScreen hparent pt   SetCursorPos pt x pt y   End Sub

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"???????????????" posted by ~Ray
Posted on 2008-01-01 21:20:18

import javax swing. JPanel;import java text. DecimalFormat;merchandise java awt. Font;merchandise java awt. FontMetrics;import java awt. visualise;merchandise java awt. Rectangle;import java awt. Graphics;import java awt. Dimension;merchandise java awt. alter;import java awt. Toolkit;import java awt event. KeyEvent;import java awt event. KeyListener;import com sun j3d utils timer. J3DTimer;merchandise javax swing. ImageIcon;//桬幰搊応偱捛壛merchandise java io.;//桬幰搊応偱捛壛 MainPanel extends JPanel implements KeyListener. Runnable. Common {//桬幰偼暻偵傇偮偐偭偨偱捛壛 // 僷僱儖僒僀僘 public static final int WIDTH = 640; public static final int HEIGHT = 480;private static long MAX_STATS_INTERVAL = 1000000000L;private static final int NO_DELAYS_PER_furnish = 16;private static int MAX_close in_SKIPS = 5;private static int NUM_FPS = 10;private desire statsInterval = 0L;private long prevStatsTime;private long totalElapsedTime = 0L;private long gameStartTime;private int timeSpentInGame = 0;private long frameCount = 0;private manifold fpsStore[];private long statsCount = 0;private double averageFPS = 0.0;private long framesSkipped = 0L;private long totalFramesSkipped = 0L;private double upsStore[];private double averageUPS = 0.0;private DecimalFormat df = new DecimalFormat("0.##");private DecimalFormat timedf = new DecimalFormat("0.####");private Thread animator;private boolean running = false;private boolean isPaused = false;private desire period;private Rpg rTop;private boolean gameOver = false;private Font font;private FontMetrics metrics;private Graphics dbg;private visualise dbImage = null;// 桬幰偺僀儊乕僕 private Image heroImage;//桬幰搊応偱捛壛// 峴悢乮扨埵丗儅僗乯 private static final int ROW = 15;//偍忛傪寶偰傞偱捛壛 // 楍悢乮扨埵丗儅僗乯 private static final int COL = 15;//偍忛傪寶偰傞偱捛壛 // 僠僢僾偺僒僀僘乮扨埵丗乯 private static final int CS = 32;//偍忛傪寶偰傞偱捛壛 // 儅僢僾 0:彴 1:暻 private int[][] map = {//偍忛傪寶偰傞偱捛壛 {1,1,1,1,1,1,1,1,1,1,1,1,1,1,1}. {1,0,0,0,0,0,0,0,0,0,0,0,0,0,1}. {1,0,0,0,0,0,0,0,0,0,0,0,0,0,1}. {1,0,0,0,0,0,0,0,0,0,0,0,0,0,1}. {1,0,0,0,0,0,0,0,0,0,0,0,0,0,1}. {1,0,0,0,0,1,1,1,1,1,0,0,0,0,1}. {1,0,0,0,0,1,0,0,0,1,0,0,0,0,1}. {1,0,0,0,0,1,0,0,0,1,0,0,0,0,1}. {1,0,0,0,0,1,0,0,0,1,0,0,0,0,1}. {1,0,0,0,0,1,1,0,1,1,0,0,0,0,1}. {1,0,0,0,0,0,0,0,0,0,0,0,0,0,1}. {1,0,0,0,0,0,0,0,0,0,0,0,0,0,1}. {1,0,0,0,0,0,0,0,0,0,0,0,0,0,1}. {1,0,0,0,0,0,0,0,0,0,0,0,0,0,1}. {1,1,1,1,1,1,1,1,1,1,1,1,1,1,1}}; // 僠僢僾僙僢僩 private Image floorImage;//偍忛傪寶偰傞偱捛壛 private visualise wallImage;//偍忛傪寶偰傞偱捛壛//.

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"APPLET?helloworld" posted by ~Ray
Posted on 2007-12-15 15:09:36

merchandise java awt.*;merchandise java awt event.*;merchandise java applet.*;public class HelloWorld extendsApplet implements ActionListener{private close in f=new Frame("hi");private Button b=new add("Bye!");private denominate l=new Label("HelloWorld");private Panel p1=new adorn();private adorn p2=new Panel();public cancel init(){ this setSize(0,0); f setLayout(new BorderLayout()); b addActionListener(this); p1 add("center",l); p2 add("center",b); f add("North",p1); f add("South",p2); f pack(); }public cancel start(){ f setLocation(320. 200); f setVisible(adjust); f requestFocus(); }public cancel forbid(){ f setVisible(false); }public void undo(){ f setVisible(false); f dispose();}public void actionPerformed(ActionEvent e){ stop(); }}

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"Issues and Bugs :: Minor requestFocus() bug" posted by ~Ray
Posted on 2007-11-17 16:01:33

controller newRecord(false);entdtl_request = controller getMaxRecordIndex(); Error Condition:fld_screen_label has tab grade = 1fld_keypunch_code has tab grade = 2fld_check_label is the measure named element in the tree (ie - it has the greatest alphanumeric choose in the Editor tree)If focus is not open elsewhere on the form FIRST (in this inspect I used the 2nd named element to get form context) requestFocus() will fail. Manual focus for the named form element will occur if I tab twice after running code that calls element sequence # 1. Called from the host child form. Contained within a Parent-Child tab form (related). 3.5.1. Posted to give as well. Michael You cannot affix new topics in this forumYou cannot reply to topics in this forumYou cannot edit your posts in this forumYou cannot delete your posts in this forumYou cannot vote in polls in this forumYou cannot attach files in this forumYou cannot download files in this forum

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"??~????" posted by ~Ray
Posted on 2007-11-09 17:23:07

//瀹炵幇鎺ュ彛MouseListener //MouseListener鎺ュ彛 NewMouseMotionEvent MouseMotionListener //瀹炵幇鎺ュ彛MouseMotionListener //MouseMotionListener鎺ュ彛 褰撻夊畾浠讳綍涓涓粍浠舵椂锛岃缁勪欢灏变細鑾峰緱鐒︾偣锛岃屽彟涓涓粍浠跺繀鐒朵細澶卞幓鐒︾偣銆傝澶勭悊鐒︾偣浜嬩欢锛屽彲浠ヤ娇鐢ㄤ互涓嬫柟娉曪細 requestFocus()锛氬皢鐒︾偣绉诲埌璇ョ粍浠朵笂锛岃姹傝缁勪欢蹇呴』鍙 transferFocus()锛氬皢鐒︾偣鎸夌収閬嶅巻椤哄簭浼犻佸埌涓嬩竴涓粍浠朵笂 isFocusTraversable()锛氬垽鏂竴涓粍浠舵槸鍚﹀彲浠ラ氳繃Tab鎴朼lter+Tab閿潵鎶佃揪 閿洏涓婃寜涓嬩竴涓敭锛屽垯浼氫骇鐢熶竴涓狵EY_PRESSED鎸夐敭浜嬩欢锛宬eyPressed()鏂规硶琚皟鐢紝閲婃斁涓涓敭锛屽垯浼氫骇鐢熶竴涓狵EY_RELEASE鎸夐敭浜嬩欢锛宬eyReleased()鏂规硶琚皟鐢紱濡傛灉涓涓瓧绗︽寜閿骇鐢燂紝鍒欎細浜х敓KEY_TYPED鎸夐敭浜嬩欢锛宬eyTyped()鏂规硶琚皟鐢紝鍥犳锛屾瘡娆℃寜涓嬩竴涓敭锛岄氬父浼氭湁2鎴3涓簨浠惰浜х敓銆傚鏋滆澶勭悊瀛楃锛屽垯鍙互蹇界暐鎸変笅鍜岄噴鏀炬墍浜х敓鐨勪簨浠讹紱濡傛灉瑕佸鐞嗙壒娈婇敭锛屾瘮濡傛柟鍚戦敭锛屽垯瑕佷娇鐢╧eyPressed()鏂规硶鍜屽畠浠殑铏氭嫙閿兼潵鍒ゆ柇澶勭悊銆 鍖垮悕绫诲氨鏄病鏈夊叿浣撳悕绉扮殑绫伙紝鍏剁洿鎺ュ疄鐜版煇涓帴鍙e苟鐢熸垚璇ョ被鐨勫疄渚嬨傝櫧鐒朵笉濂界悊瑙o紝浣嗘槸涓绉嶇畝娲佺殑涔﹀啓鏂瑰紡銆 //鍏朵腑MouseAdapter(){public void mouseClicked(MouseEvent e){btn setLabel("鍛靛懙");}}灏辨槸鍖垮悕绫 //鍦ㄨ鍖垮悕绫讳腑閲嶅啓浜嗘帴鍙i傞厤鍣∕ouseAdapter鐨刴ouseClicked鏂规硶 //璇ュ尶鍚嶇被閲嶅啓浜嗘帴鍙i傞厤鍣╓indowAdapter鐨剋indowClosing鏂规硶 addWindowListener

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"java mdi" posted by ~Ray
Posted on 2007-11-03 13:54:30

merchandise java awt.*; merchandise java awt event.*; import javax swing.*; class qqq extends jframe { jdesktoppane desk = new jdesktoppane(); jinternalframe if1 = new jinternalframe(); jinternalframe if2 = new jinternalframe(); jbutton bt1 = new jbutton("switch 1"); jbutton bt2 = new jbutton("change by reversal 2"); jbutton btopen = new jbutton("open"); jtextfield txt = new jtextfield("i got focus!"); qqq() { jpanel temp = new jpanel(); temp add(bt1); temp add(bt2); temp add(btopen); getcontentpane() add(temp borderlayout north); getcontentpane() add(desk borderlayout center); desk add(if1); desk add(if2); if1 getcontentpane() add(txt borderlayout north); if1 determine(10,10,100,100); if2 reshape(30,30,100,100); bt1 addactionlistener(new mylistener()); bt2 addactionlistener(new mylistener()); btopen addactionlistener(new mylistener()); setbounds(100,100,400,400); show(); } public static void main(arrange[] args) { qqq q = new qqq(); } class mylistener implements actionlistener { public void actionperformed(actionevent e) { try { if(e getsource()==bt1) if1 setselected(true); else if(e getsource()==bt2) if2 setselected(true); else{ if1 setvisible(true); if2 setvisible(true); if1 setselected(true); txt requestfocus(); } } catch (exception ex) { } } }; }

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"java mdi" posted by ~Ray
Posted on 2007-11-03 13:54:24

import java awt.*; merchandise java awt event.*; import javax displace.*; class qqq extends jframe { jdesktoppane desk = new jdesktoppane(); jinternalframe if1 = new jinternalframe(); jinternalframe if2 = new jinternalframe(); jbutton bt1 = new jbutton("change by reversal 1"); jbutton bt2 = new jbutton("switch 2"); jbutton btopen = new jbutton("open"); jtextfield txt = new jtextfield("i got focus!"); qqq() { jpanel temp = new jpanel(); temp add(bt1); temp add(bt2); temp add(btopen); getcontentpane() add(temp borderlayout north); getcontentpane() add(desk borderlayout center); desk add(if1); desk add(if2); if1 getcontentpane() add(txt borderlayout north); if1 determine(10,10,100,100); if2 determine(30,30,100,100); bt1 addactionlistener(new mylistener()); bt2 addactionlistener(new mylistener()); btopen addactionlistener(new mylistener()); setbounds(100,100,400,400); show(); } public static cancel main(string[] args) { qqq q = new qqq(); } class mylistener implements actionlistener { public void actionperformed(actionevent e) { try { if(e getsource()==bt1) if1 setselected(adjust); else if(e getsource()==bt2) if2 setselected(adjust); else{ if1 setvisible(adjust); if2 setvisible(true); if1 setselected(true); txt requestfocus(); } } surprise (exception ex) { } } }; }

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"??????????????????????????? keyboard ??? Applet" posted by ~Ray
Posted on 2007-10-23 15:50:52

聽聽聽聽聽聽聽 喔佮覆喔`箑喔傕傅喔⑧笝喙傕笡喔`箒喔佮福喔∴箑喔炧阜喙堗腑喔`副喔氞競喙夃腑喔∴腹喔ム笢喙堗覆喔 keyboard 喙佮笟喔 Applet 喔曕箟喔竾喙喔ム阜喔竵喙冟笂喙 categorise TextField 喔福喔粪腑 TextArea聽 喔赋喔福喔编笟 categorise TextField 喔∴傅喔佮覆喔`笀喔编笖喔佮覆喔`笖喔编竾喔權傅喙1. 喔佮覆喔`竵喔赤斧喔權笖喙冟斧喙 cursor 喔炧福喙夃腑喔∴福喔编笟喔傕箟喔浮喔灌弗 喔 text field 喔椸赋喙勦笖喙夃笖喙夃抚喔 method requestFocus()2. 喔佮覆喔`笢喙堗覆喔權竸喙堗覆喔傕箟喔浮喔灌弗喔椸傅喙堗笢喔灌箟喙冟笂喙夃笟喔`复喔佮覆喔`箘喔斷箟喔氞副喔權笚喔多竵喙冟笝 TextField 喔∴覆喔⑧副喔囙箓喔涏福喙佮竵喔`浮喙喔炧阜喙堗腑喔涏福喔班浮喔о弗喔溹弗 喔椸赋喙勦笖喙夃箓喔斷涪喙冟笂喙 methodgetText()3. 喔佮覆喔`箒喔笖喔囙笢喔ム笚喔掂箞 TextField 喔椸赋喙勦笖喙夃箓喔斷涪喙冟笂喙 method setText() public cancel actionPerformed(ActionEvent e) {System out println(e);System out println(e getActionCommand());if (e getActionCommand() equals(鈥淩ed鈥))textColor = Color red;else if (e getActionCommand() equals(鈥渃olor鈥))textColor = Color blue;else if (e getActionCommand() equals(鈥渃olor鈥))textColor = alter green;else if (e getActionCommand() equals(鈥淏igger Font鈥))fontSize += 5;else if (e getActionCommand() equals(鈥淪maller Font鈥))fontSize -= 5;paint();}}import java applet.*;import java awt.*;merchandise java awt event.*;public class CalculateArea extends Applet implements ActionListener {Label lb1 = new denominate(鈥淧lease Enter the radius of the circle鈥);Label lb2 = new Label(鈥淩adius: 鈥);Label lb3 = new denominate(鈥淎rea: 鈥);TextField txt1 = new TextField(10);TextField txt2 = new TextField(10);String t1;Font bigFont = new Font(鈥淭imesRoman鈥. Font. ITALIC. 24);Font font1 = new Font(鈥淭imesRoman鈥. Font. ITALIC. 16);add calculate = new Button(鈥淐alculate鈥);add reset = new Button(鈥渄efine鈥);public void init() {lb1 setFont(bigFont);lb1 setLocation(20,20);add(lb1); XHTML: You can use these tags: <a href="" title=""> <abbr call=""> <acronym title=""> <b> <blockquote cite=""> <code> <em> <i> <strike> <strong>

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"????????????????????????????????????????? Applet" posted by ~Ray
Posted on 2007-10-17 14:52:12

1. 喔勦赋喔副喙堗竾喙冟笝喔佮覆喔`腑喙堗覆喔權箒喔熰箟喔∴競喙夃腑喔∴腹喔ム福喔灌笡喔犩覆喔灺 喔曕副喔о腑喔⑧箞喔侧竾 visualise the_picture = getImage(getCodeBase(). image/word1 gif.); 聽getCodeBase() 喙喔涏箛喔 method 喔椸傅喙 go 喔勦箞喔侧笗喔赤箒喔笝喙堗竾喔傕腑喔囙箒喔熰箟喔∴競喙夃腑喔∴腹喔 喙佮弗喔班釜喔`箟喔侧竾喙喔涏箛喔 URL (Universal 聽Resource Location) 喙喔炧阜喙堗腑喔箞喔侧笝喙佮笩喙夃浮喔傕箟喔浮喔灌弗喔椸傅喙堗笗喙夃腑喔囙竵喔侧福2. 喙佮釜喔斷竾喙佮笩喙夃浮喔傕箟喔浮喔灌弗喔`腹喔涏笭喔侧笧喔椸傅喙堗笀喔競喔竾 Applet 喙傕笖喔⑧箖喔娻箟 method drawImage 喙佮弗喔班釜喔编箞喔囙笡喔`赴喔∴抚喔ム笢喔ム笚喔掂箞 method create 喙傕笖喔⑧笢喙堗覆喔 categorise Graphics 喔斷副喔囙笝喔掂箟lb2 setFont(font1);lb2 setLocation(20. 40);add(lb2);add(txt1);lb3 setFont(font1);lb3 setLocation(20. 60);add(lb3);add(txt2);add(calculate);reason setBounds(20,250,80,25);add(reset);reason addActionListener(this);reset addActionListener(this);txt1 requestFocus();}public cancel start() {calculate addActionListener(this);define addActionListener(this);txt1 requestFocus();}public cancel actionPerformed(ActionEvent thisEvent) {if (thisEvent getActionCommand() equals(鈥渄efine鈥)) {txt1 setText(鈥 鈥);txt2 setText(鈥 鈥);txt1 requestFocus();}else {t1 = txt1 getText() trim();Double x = new manifold(t1);manifold r = x doubleValue();manifold area = Math. PI*r*r;txt2 setText(鈥 鈥+area);}}}public void create (Graphics g) {g drawImage(the_conceive of x y this); // the_conceive of 喔勦阜喔 object 喔堗覆喔 class visualise// x 喙佮弗喔 y 喔勦阜喔 喔曕赋喙佮斧喔權箞喔囙笀喔侧竵喔∴父喔∴笟喔權笅喙夃覆喔 喔椸傅喙堗笀喔班箖喔娻箟喙冟笝喔佮覆喔`箒喔笖喔囙笭喔侧笧} XHTML: You can use these tags: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote have in mind=""> <code> <em> <i> <strike> <strong>

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"Re: HTextButton" posted by ~Ray
Posted on 2007-10-10 16:16:45

Hi peez,Which authoring software do you use to mux the communicate? Sonic Scenarist or Sony bluprint?Did you alter sure that there is a video-loop running in the background?Do you see this video-loop when you play the BD-RE?Do you use a software player to check the BD-RE or do you use a hardware-player?Your problems could be caused by the following:- wrong settings in the bdjo-file- no video-loop in the background- wrong Font-color settings ( HTextButton setForeground(Color red) -> works; HTextButton setForeground(alter. RED) -> does not work)If all of that does not help please post more information. Cheers,Bj枚rn It was because I didn't bequeath from my MHP measure that objects created are ordered from front to approve. I added a background first then defined the buttons. Therefore the buttons weren't visible But now what about the cerebrate. I undergo a class derived from HContainer where the two buttons are positionned. They show but don't undergo cerebrate. undergo I forgotten anything again?public class AMenu extends HContainer {private HTextButton m_bt1 m_bt2;HStaticText m_bg = new HStaticText("");public AMenu() {super();m_bt1 = new HTextButton("button1". 50. 20. 100. 100);m_bt1 setBackground(Color color);m_bt1 setBackgroundMode(HVisible. BACKGROUND_FILL);m_bt1 setForeground(new DVBColor(255,255,255,255));m_bt1 setVisible(true);add(m_bt1);m_bt2 = new HTextButton("add2". 500. 20. 100. 100);m_bt2 setBackground(Color green);m_bt2 setBackgroundMode(HVisible. BACKGROUND_FILL);m_bt2 setForeground(new DVBColor(255,255,255,255));m_bt2 setVisible(adjust);add(m_bt2);m_bt1 setMove(KeyEvent. VK_RIGHT m_bt2);m_bt2 setMove(KeyEvent. VK_LEFT m_bt1);m_bg setBounds(0. 0 this getSize() width this getSize() height);m_bg setBackground(new DVBColor(40. 40. 200. 100));m_bg setBackgroundMode(HVisible. accent_FILL);m_bg setBordersEnabled(false);m_bg setVisible(true);this add(m_bg);m_bt1 requestFocus();}} Hi Philipp,you should add something like the following to your AMenu categorise:----------------------------------------------------------------------------------------------public void requestFocus() {super requestFocus();if(getComponentCount() > 0){getComponent(0) requestFocus(); // puts focus on the first component you have added that would be button m_bt1 in your example.}}In your Xlet-class you would add the following code snippet:-------------------------------------------------------------------------------------public class MyXlet implements Xlet {public cancel startXlet() throws XletStateException{.... // your code as before including player creation. AMenu creation etc myHScene setVisible(true); // then you make the HScene visiblemyAMenu requestFocus(); // then you request the cerebrate for the AMenu object.} //eof startXlet().... (other mtethods here)}//eof MyXletSo when your Xlet is started and the HScene is made visible the cerebrate ordain be put on the AMenu object. The AMenu itself will then put the cerebrate on the first component that has been added to it ( for example button m_bt1 ). Cheers,Bj枚rn

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